Callipeg review: a Procreate Dreams competitor? By Rob Redman published 20 May 24 Digital Art Easy 2D animation creation in iPad.
How to animate a moving vehicle in 3ds Max By Oscar Juárez published 20 May 24 Tutorial Oscar Juárez shows you how to create a realistic animation of a moving vehicle with help from a 3ds Max plugin.
3D art advice: a pro's time-saving tip for easier subdivision surface modelling By Ian Dean published 18 May 24 3D Cornelius Dämmrich shares his shortcut.
Boulies NUBI chair review: Compact but comfortable and stylish By Cesci Angell, Beren Neale last updated 17 May 24 office chairs It's snug, comfortable and highly adjustable - but there are better builds out there.
3D artist Cornelius Dämmrich says he "loses his mind" and "constantly burns out during projects" By Paul Hatton published 17 May 24 3D Coping with with the stress of creativity.
The best CGI movies of the 90s By Ian Dean published 13 May 24 VFX The VFX films of the 90s that influenced filmmaking.
Lumion 2024: beautiful ray-trace renders at speed By Paul Hatton published 13 May 24 3D The perfect renderer for Archviz?
MotionBuilder 2025 review: the addition of Pixar's USD is a game-changer By Paul Hatton published 10 May 24 magcontent What's new in the leading game art animation software?
How to use Blender to build a tranquil ocean setting By Paul Hatton published 7 May 24 3D Paul Hatton loads up Blender Ocean to show you how to create a peaceful beach scene.
MoonRay review: DreamWorks Animations' superb rendering software is free for all By Paul Hatton published 6 May 24 3D The 3D tools behind Kung Fu Panda 4 can now be yours.
Uncovering the secrets behind Monarch: Legacy of Monsters By Trevor Hogg published 4 May 24 magcontent Executive producer Matt Shakman and cinematographer Jess Hall discuss balancing the drama and spectacle.
Maya 2025 review: lacks innovation but a solid update By Paul Hatton published 3 May 24 3D Does this year's animation, modelling, simulation and rendering toolset impress?
3ds Max 2025 review: a solid update but don't expect new tools By Paul Hatton published 2 May 24 3D Workflow and speed improvements dominate.
How to use Blender (and ChatGPT) to level up your video game assets By Mihai Dobrin published 1 May 24 Tutorial Upgrading the assets for hit video game Total War: Pharaoh
How to sculpt a reptilian creature using ZBrush, Maya and Substance 3D By Richard Jusuf published 29 April 24 Tutorial Use a mix of software to craft a production-ready character.
Uncovering the secrets behind Rebel Moon: Part One – A Child of Fire By Trevor Hogg published 27 April 24 magcontent Production designers Stephen Swain and Stefan Dechant discuss bringing Zack Synder's world to life.
The best Unity plugins: we review the latest tools for game creators By Paul Hatton published 26 April 24 game development Increase the quality of your games while saving time in the process.
How to create realistic game interiors in Unreal Engine 5 By Maxim Dorokhov published 26 April 24 Digital Art Maxim Dorokhov shows how to make realistic gaming interiors in Unreal Engine 5, using the apartment from Silent Hill 4.
LightWave 2023 review: 3D software makes strong return By Paul Hatton published 23 April 24 3D LightWave is back in the game thanks to a raft of new features, including an Unreal Engine bridge.
"Animation and art runs through us all": Inside the world of Bomper studio By 3D World staff published 14 April 24 magcontent Catching up with Emlyn Davies and Mark Procter of Wales-based animation studio Bomper on its 10th anniversary.