Vertex 2024 speaker: learn insights from Dolph Souza's 3D workflow By Joseph Foley published 10 March 24 The animator and director will share some of his process at this year's event.
Vertex 2024: learn how to build worlds in concept art with Anna Hollinrake By Joseph Foley published 8 March 24 The award-winning art director will share tips on how to confront a blank sheet of paper.
The best Cricut machines By Ian Dean last updated 6 March 24 The best Cricut machines can make precise cuts in material, and print your designs on mugs, T-shirts and more.
Vertex 2024: learn how to use Unreal Engine to create IPs with David Levy By Joseph Foley published 5 March 24 The international art director will guide attendees through the development of his new film, from inception to render.
Leaked Apple iPhone SE 4 design looks like mashup of iPhones past By Daniel John published 5 March 24 But fans of the iPhone mini might be disappointed.
Should I work in the games industry? By Tanya Combrinck published 2 March 24 Four industry veterans talk about the rewards and challenges of pursuing an art career in the world of video games.
Vertex 2024 speaker: gain insights from Alina Fedaseyenka's art for Synapse By Joseph Foley published 1 March 24 The associate art director will share her process at our live art event.
Don't fear AI art tools, they could be a digital artist's ally By Martin Nebelong published 29 February 24 We need to find ways to reclaim how, where and why AI art tools are used.
Vertex 2024 speaker: learn from artist Nana Dhebuadze's keyframe pipeline By Joseph Foley published 28 February 24 The freelance concept artist will share her process at our live art event.
Ugee M908 review: a surprisingly brilliant budget drawing tablet By Hazel Mead published 27 February 24 Small, cheap and very good.
Vertex 2024 speaker: gain tips on meeting clients' demands from Andy Hammond By Joseph Foley published 26 February 24 Maverick Media's creative director is one of the speakers at this year's event.
Everything you need to know about digital twins By Lydia Taylor published 26 February 24 Lydia Taylor explains the advantages and applications of this emerging tech for creating diverse brand design assets.
Create stunning 3D scans with photogrammetry By Pietro Chiovaro published 25 February 24 The basic process for producing 3D models with the increasingly popular workflow.
I 3D printed a hexagon shelf for my game room and I love it By Beth Nicholls published 25 February 24 And it's great for displaying Funko Pops too.
Vertex 2024 speaker: learn from the fresh voice of art director Ibby Karim By Joseph Foley published 25 February 24 Ibby will share experiences of working with big-name IPs at Vertex 2024.
Making The Lost Legends of Redwall: The Scout Anthology, and why size matters By Ian Dean published 24 February 24 Bringing life to Brian Jacques' classic fantasy books.
Vertex 2024 speaker: Moog Gravett on cinematics and technical art By Joseph Foley published 23 February 24 The award-winning creative director is a guest at Vertex 2024.
Framestore experts explain key VFX jobs on projects like Barbie By Ian Dean published 23 February 24 To demystify the VFX industry we spoke to some of the team (or is it their dolls?) who've worked on projects like Barbie.
Best upcoming game remakes and remasters By Lewis Packwood published 22 February 24 Our games expert picks the best upcoming game remakes and remasters rivals to keep an eye on.