The expert guide to working from home By Mike Griggs last updated 26 March 24 Make home-working a success for you and your clients.
Nvidia's new text-to-3D model shows how fast generative AI is advancing By Joseph Foley published 24 March 24 LATTE3D generates 3D shapes almost instantly.
Cloudborn's pioneering generative AI means game characters can 'learn' their own lifelike personalities and never forget By Ian Dean published 22 March 24 This looks like a real 'live' game.
Marvel 1943: Rise of Hydra just revealed the Unreal Engine 5.4 tools everyone will want By Ian Dean last updated 22 March 24 Games are getting unbelievably realistic.
Zombie Army VR is a "dark and bloody WW2 horror, with a cool comic book wrapper," and I'm excited for PSVR 2 again By Ian Dean published 22 March 24 We interview Richard Turner, Rebellion's head of art.
Blender is testing a store for free assets, I'm sold By Ian Dean published 21 March 24 Blender Extensions will offer free downloads to all.
You can now build your own Lego games in Fortnite By Natalie Fear published 21 March 24 (And profit from them too).
Alien: Romulus' trailer proves this movie is more than a bite of nostalgia By Ian Dean published 20 March 24 The original Alien and Aliens VFX artists are back too.
Adobe software list: which apps do you need? By Tom May last updated 19 March 24 What Adobe apps are available – and why you need them.
Adobe drops 2 game-changing AI tools for 3D artists By Joseph Foley published 18 March 24 Firefly AI comes to Adobe Substance 3D.
Vertex 2024 tickets now on sale! By Ian Dean published 18 March 24 VFX, game art, animation and more – grab your tickets to 2024's ultimate new event for the CG art community.
How to render on the iPad using CLEO By Glen Southern published 17 March 24 A guide to both real-time and full ray-tracing from the convenience of your tablet.
The best monitors for graphic artists By Rob Dwiar last updated 16 March 24 These are the best monitors for graphic artists at different price points.
Vertex 2024: Annie Clare on how to craft the perfect team for a video games studio By Joseph Foley published 15 March 24 Lighthouse Games' head of people will discuss practical approaches to building teams and unlocking creative potential.
Vertex 2024: gain inspiration from artist and director Andy Poyiadgi By Joe Foley published 13 March 24 The comic book artist and creative lead shares his influences ahead of the event.
How to make a HueForge 3D print in 7 steps By Beth Nicholls published 12 March 24 Here's how I converted my Spider-Punk image into a 3D-printed masterpiece (kind of).
Vertex 2024: see how HaZ Dulull blurs the line between film and video games in Unreal Engine By Joseph Foley published 11 March 24 The producer, director and HaZimation co-founder will discuss his transmedia approach to producing IP in movies and games.
‘You can be creative on a canvas and on the pitch’: 3D artist and footballer Elly Wade on her colliding passions By Daniel John published 11 March 24 Adobe's sponsorship of the WFA cup is a dream come true for one player.
Find your tribe at Vertex By Tanya Combrinck published 10 March 24 Join us to connect and learn at the ultimate festival of digital art, animation and VFX.